Level 2

This is the last of the levels where you can get directly from reality.

Survival Class: 2

  • Flat endless
  • Significant danger
  • Some supplies
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Entrances

- Level 2 is one of three levels in the backrooms, which can be accessed directly from reality

- Level 2 can be accessed from Level 1 by going through a long corridor with pipes.

Outputs

- Contrary to popular belief, not all doors on Level 2 are closed or lead to dead ends. Some may lead back to Level 1.

- Rare doors marked “office” lead to Level 4.

- Sooner or later, you must come across an elevator that should take you to Level 11

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Description

Level 2 - consists of long service tunnels stretching, apparently, for tens of kilometers with pipes along the walls and ceilings, often filled with viscous Resin or hot water. The lighting is dim, and some areas are completely devoid of light. Doors are rare, but most of them are closed or lead to dead ends. There are shelves with various objects in the rooms, sometimes even computers. On the level there is a large amount of old equipment typical for boiler houses: pumps, boilers and filters. Sometimes bulky equipment of unknown purpose comes across.

All the equipment on Level 2 is continuously running, heating water and air, which makes it damp and musty. In some parts, the temperature can become unbearable, reaching more than 70 °C. Most often this happens in rooms where there are a lot of cars, or in narrow corridors with hot water. Be careful walking through long narrow corridors, some are getting narrower and narrower, so much so that it is impossible to move on without getting burned. If you don't turn back in time, you can be boiled alive.

Recommendations:

The resin can be spilled on the floor. Noise and heat greatly dull your vigilance, after a day you will stop noticing any sounds behind your back, look back more often. The only thing you need to know is to run as soon as you see someone.

About entities:

A huge number of entities inhabit the level. These include the Smiling, the Deathmongers, the Hounds, the Madmen and the Leather Thieves. Multihands can crawl in rare ventilation shafts.

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